Meet the GMs

Emerald City Game Masters Guild is a collective of carefully vetted, professional tabletop Game Masters based in the Seattle metro area. All of us utilize safety tools at our tables, whether virtual or in-person, and are beholden to the Guild’s Code of Conduct. Please explore our bios to understand each of our approaches to the role!

Ian Bond (he/him)

Stats:

STR: 14 | DEX: 14 | CON: 14 | INT: 14 | WIS: 14 | CHA: 14

Proficiencies:

Collaborative World-Building, Team Storytelling, Character-Driven stories, Trope Reversals and Inclusive Narratives, Working with Young/New Players, and Damn Good Times.

Bio:

Ian is a Seattle-based actor, fight director, intimacy director, and board game connoisseur (having worked for more than five years at Blue Highway Games). His expansive knowledge of theatre, comics, sci-fi/fantasy books and movies, and board games, combined with his love of inclusive narratives that bend toward justice, grittiness, and character growth provide the foundation for his parties’ epic tales. As a GM, Ian encourages a fast and loose style where player experience supercedes rules. Rules are there to help us craft an exciting adventure together. The best stories we tell are those told collaboratively because no one individual could have come up with them.

Rebecca A. Demarest (she/her)

Stats:

STR: 12 | DEX: 18 | CON: 8 | INT: 16 | WIS: 15 | CHA: 16

Proficiencies:

Fiction (Science Fiction and Fantasy), Nerd Lore, Improvisational Adaptation to Questionable Player Choices

Bio:

Rebecca A. Demarest is a journeyman Dungeon Master specializing in Dungeons and Dragons 5e. She runs a table focused on epic storytelling rather than strict interpretation of the rules; you tell her what you want to accomplish and she will find a way for you to roll for it. Her nerdoms include, but are not limited to, Star Trek/Wars/Gate, Portal, Zelda, Tortall/Winding Circle, Dresden Files, World Mythology and Lore, Fairy Tales, and Oz (the Wizard, and all 14 others).

Doug Johnson (he/him)

Stats:

STR: 15 | DEX: 13 | CON: 14 | INT: 10 | WIS: 13 | CHA: 14

Proficiencies:

“Yes, and…”, Needle Drops, Humor and High Stakes, Audio/Digital Accompaniment, Outrageous NPCs

Bio:

Doug has been steeped in Science Fiction/Fantasy since he was a young lad. He first got the itch for RPGs by playing D&D 3.5 while camping with his Boy Scout Troop. Using a custom soundtrack to heighten the experience, he strives for full immersion gaming whenever he is at the table. Expect big laughs, story driven by the players, and expertly-timed needle drops. Flexibility is king in his court.

Davey Oil (he/him)

Stats:

STR: 8 | DEX: 7 | CON: 9 | INT: 16 | WIS: 17 | CHA: 19

Proficiencies:

Collaborative Storytelling, Improv, Inclusive Gaming, Teaching New Players and GMs, Gaming with Kids, Minimalist GMing, Freewheeling Adventure

(Genre specialties: Surrealism, Horror, Humor, Fantasy)

Bio:

Davey Oil is a teacher, activist, bike shop owner, queer nerd, and father of two. He is committed to welcoming new players into tabletop roleplaying. He works to build inclusive and anti-oppressive spaces for marginalized folks to gather and play games.

As a GM, Davey works in a style he calls the “Rule of Cool School.” The “Rule of Cool” reminds us to focus not on the rules and stats of the game, but on the fun we make together, exploring, adventuring and developing interesting characters. The “School” reminds us that we are all on a learning journey, newbies and old pros alike!

Jason Drew Panzer (he/him)

Stats:

STR: 12 | DEX: 10 | CON: 15 | INT: 16 | WIS: 8 | CHA: 14

Proficiencies:

Improvisation, Storytelling, Puns!

Bio:

Jason has been playing tabletop RPGs since cargo pants were a fashion choice, and he has yet to find a better way to get people telling stories together. He favors improvisation over rulesets and storytelling over mechanics. The only two rules at his table are “play your character” and “have fun”. He is most familiar with 5e and the Powered by the Apocalypse games. Stay awhile, and listen!

Nikki Silveira (she/her)

Stats:

STR: 12 | DEX: 10 | CON: 10 | INT: 14 | WIS: 17 | CHA: 18

Proficiencies:

Teacher Voice, Character Creation, Online Gaming, Working with New Players, Crying in Character

Bio:

Nikki is a teacher, trekkie, LGBTQ+ activist, pop culture geek, and karaoke connoisseur. Although she’s been a life-long lover of fantasy RPGs via computer and gaming consoles, she didn’t get into tabletop RPGs until about five years ago. Once a student’s parent (and fellow geeky teacher) asked what it’s like game mastering to which Nikki replied “A lot like teaching third graders, really.” It’s about being prepared, flexibility, knowing when to enforce the rules and when they can slide, ability to foresee what might happen next (to roll with it when you cannot), knowing all of the things, and funny voices.

Allison Smith (she/her)

Stats:

STR: 13 | DEX: 11 | CON: 13 | INT: 16 | WIS: 18 | CHA: 14

Proficiencies:

Adapting Books and Movies into One-Shots/Campaign Settings, Improvisation, Weaving Scenes, Setting Up Players for High Stakes Adventure

Bio:

AJ was introduced to D&D about 9 years ago but only started running games in the past year, when she translated the Tortall Universe from Tamora Pierce’s novels into a home campaign. She prefers narrative interest and logic to strict rules and creating scenarios that keep all her players eager to open the next door. Don’t forget to check for traps.

Sarra Scherb (she/her)

Stats:

STR: 14 | DEX: 12 | CON: 8 | INT: 15 | WIS: 10 | CHA: 16

Proficiencies:

Unique and Memorable NPCs, Improv and Role-Playing, Finding Ways to Help You Get Your Big Moment, Painfully Bad Puns

Bio:

Sarra prioritizes satisfying narrative and memorable moments over strictly following the rules. Her games incorporate record-scratching reveals, weird and wacky NPC encounters, surprising settings, and homebrewed hybrids. Get into character, heat up your dice, and expect the unexpected: this party’s just getting started.

Josh Tumblin (he/him)

Stats:

STR: 8 | DEX: 12 | CON: 10 | INT: 14 | WIS: 18 | CHA: 16

Proficiencies:

Improvisation, Memorable Characters, Onboarding New Players

Bio:

Josh has been playing role-playing games for nearly two decades. A jack-of-all-trades when it comes to Game Mastering (Game Mastery?), he spends much of his time exploring the outer reaches of the tabletop RPG space beyond D&D, including zombies, superheroes, and professional wrestlers. At his tables, fun is number one, and he’s ready to provide whatever your group is looking for from a game, especially if it’s something new.